But, I do remember the basics – you play as an Aragami, a soul trapped in… somewhere… that has the power to control shadows. Well, in Aragami 2, while there is a story it was so forgettable that I’ve forgotten what most of it was about. If you’ve read my reviews in the past you’d know this is the part where I start talking about the story. The question is, however, even though that classic style of stealth may be gone from the newest title, can it pull off the newer style of gameplay? Aragami 2 is no different in this regard, a highly anticipated sequel to, you guessed it, Aragami. Between solid controls, a variety of play styles, and an interesting story and premise, Aragami is the stealth game for all sorts of gamers.It’s sad every time I’m reminded by newer generation stealth games that methodical stealth is dead buried in a shallow grave by developers who have decided to move on to fast-paced, action-orientated games with a hint of stealth. Aragami is the stealth game I’ve always wanted despite the checkpoint flaw, it is a well-crafted experience. With that being said Aragami is fairly forgiving in terms of mistakes, though I do wish that there were multiple difficulty levels in order to provide for gamers who just want to enjoy the storyline while feeling like an awesome ninja.Īragami gives you opportunities to recover if you make a mistake, by either retreating and trying again, or simply utilizing the skills and powers you have been given to work your way out of a problem area. The only issue I had is that sometimes checkpoints can be placed too far apart, requiring you to re-tread ground you’ve covered already due to one mistake. From someone who normally dislikes stealth focused games, I found that it stands on its own fairly well. I honestly have very few issues with Aragami. Sound also plays a large role, as you can listen for enemy positioning and other important elements. Planning your moves is key in Aragami, and keeping a keen eye on your surroundings is just as important. This means that every action you take needs to be well calculated. ( Aragami, Lince Works)ĭirect combat isn’t advisable, as your enemies are well equipped to repel a frontal assault. The controls are set up well, it doesn’t feel forced or unwieldy, and the combat elements are fluid and smooth. Even with my lacking skill level, I still felt pretty awesome utilizing aerial kills, stealth kills, and other moves. The stealth in Aragami is very fair and very satisfying, though. This is the point where I mention that I am normally pretty terrible at stealth games. The visuals almost remind me of games like Journey, while also providing a rich, extra layer of crisp color and depth that makes Aragami a feast for the eyes. The only visible UI element is a reticle that lets you know if you can teleport to a designated area or not, but the reticle doesn’t break the immersive atmosphere all that much. This prevents the need for a complex UI, and also focuses more on artistic style rather than utilities that might break the immersion of the game. Aragami’s cape also shows what power you have equipped, and how many uses that power has before you need to recharge with a shrine. When Aragami’s outfit has color, you are not cloaked and if you are standing in the light, the designs on his cape will recede along with your energy level. These visuals serve a dual purpose not only do they work as a beautiful aesthetic, but the game also gives you visual feedback as to your light level and your energy level (used for utilizing your shadow powers.) When Aragami is cloaked in black shadows, you are out of the light and are in full shadow. ( Aragami, Lince Works)Īragami has a gorgeous atmosphere and visuals. The multiplayer is also cross-platform, so if you are playing on Playstation 4 and your friend owns the game on Steam, you can still play together. Aragami also has two player co-op to enable you to enjoy the game with a friend. The blood setting is especially useful for parents who are cautious about what their kids can play, or even want to play a violent/bloody game in front of their kids without feeling bad about it. A mix of both can also be used, and there is no penalty for favoring one over the other.Īragami has settings to turn off blood and multiple language options as well. The Ghost Path is set up so you can remain undetected, while the Demon Path is all about killing your foes. There are two skill paths that you can take. There is a wide array of shadow powers, from teleporting to and from shadows, to creating decoys, or summoning shadow creatures to kill your foes. If you want to simply remain undetected for the entire level, that is achievable. While all of these revolve around stealth, how you approach stealth is up to you.
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